> [!question|no-i] # Dannahym's Dastardly Drakonic Devastation
> **Range:** Very Far
> **Duration:** Instant
>
> You open wide your jaws and let loose a torrent of green drakonic flame that fills a Close sized area. Targets take `dice: 1d6` damage per caster level (Luck (Dex) save for half); on a Great Success, roll damage with advantage. On a failed save, a target begins *[[Burning]]* and any creature that begins their turn within Melee of them also must make a *Luck* (Dex) save or begin *[[Burning]]* (may also spread *Burning* to other creatures).
>
> Alternatively, you may puff up your chest and release a cloud of poisonous drakonic gas that fills a Close sized area. Targets must succeed on a *Luck* (Con) save or suffer a [[3 - Rules/Poison|Moderate Poison]] effect (same for all targets). On a Great Success, roll on the Poison table twice and choose between the two results.
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> Meddling with such drakonic magics is not without cost: lose 1 Luck.