> [!note|no-i] # Ineffable Force
> **Range:** Very Far
> **Duration:** 2d6 mins
>
> You may spend an action to levitate one creature (up to man size, or giant size on a Great Success) or object (up to door size, or wagon size on a Great Success) in any direction with a movement speed of Normal. If you do not spend any further actions, the target remains hovering at that location. An unwilling target gains a *Luck* (Con) save to resist.
>
> You may choose a new target by spending an action, but this ends the [[Spell List|spell]] for the previous target. You may attack with a levitating weapon, object, or creature by making attack rolls as normal (damage is determined by the GM). The [[Spell List|spell]] is not precise enough to pick locks or engage in similar tasks, but it can pull levers, turn door knobs, untie ropes, etc. Casting *Ineffable Force* is particularly taxing and drains 1d6 Con. Lost Con cannot be restored until your next Downtime period.