> [!info|no-i] # Born to Loot > > | Tier | Feature | > | :-: | :- | > | 1 | If the GM rolls for Carry Loot, and you don’t like the result, you may spend a *Reroll* to force the GM to reroll. You must accept the outcome of the new roll. | > | 2 | If exposed to counterfeit coins or other goods, you immediately gain an Int (Perception) check to spot the forgery. If given `dice: 1d4` minutes to inspect the item, the check is made at advantage. | > | 3 | If the GM rolls for Valuables, and you don’t like the result, you may spend a *Reroll* to force the GM to reroll. You must accept the outcome of the new roll. |