> [!note|no-i] # Blast of Frozen Ruin > **Range:** Close > **Duration:** Instant > > Freezing hoarfrost and ice blasts outward from you to fill a cone-shaped area (up to Close sized at the widest point; GM decides how many creatures are affected). Targets suffer 1d6 damage per caster level, on a Great Success roll damage with advantage. A *Luck* (Dex) save halves the damage. On a failed save, the target is also quasi-frozen, unable to move from their location (treat as *Grabbed* vs Str 13).