> [!note|no-i] # Echo of Days > **Range:** Self > **Duration:** 2d6 rounds > > You perceive past events connected with a touched object as if you had been present. You gain only a quick glimpse of the event (up to 2d6 rounds' worth), but may go back in time up to one day per level. You may indicate the nature of the event, or a particular day and time you wish to observe (e.g., the last person to hold the object, a meeting known to have occurred in the location, or four days ago at high noon). If no specific information is sought, the GM chooses the event. > > Once cast, the divination cannot be repeated with the same object or regarding the same subject matter (GM’s call). Reading the astral echoes of the past frays sanity; you suffer a Madness when the spell ends (a Great Success negates).