> [!note|no-i] # Gaze of Beguilement > **Range:** Close > **Duration:** 2d6 hours > > This enchantment beguiles a single humanoid to regard you as a friend (on a Great Success, a trusted friend). A *Luck* (Will) save resists. The spell cannot be cast in combat, and if you or your apparent allies attack the target, the spell ends. Putting the target in danger, or asking them to act in a way contrary to their nature, may allow further saves (GM’s call).