> [!note|no-i] # Mend Flesh > **Range:** Touch > **Duration:** Special > > If the target has one or more hit points, this spell instantly restores hit points equal to 1d6 + the caster’s level. If the target is unconscious on zero hit points, no hit points are restored, but the target’s *Death* save is made with a +2 bonus. Alternatively, you may restore 1d4 lost attribute points (excluding *Luck* or *Init*), or attempt to heal a persistent (but not permanent) injury (p.83). Mending a persistent injury may only be attempted once per specific injury; on a Great Success it mends over 4d6 hours.