> [!example|no-i] # Born to Loot > > | Tier | Feature | > | :-: | :- | > | 1 | If the GM rolls for Carry Loot, and you don’t like the result, you may spend a *Reroll* to force the GM to reroll. You must accept the outcome of the new roll. | > | 2 | If exposed to counterfeit coins or other goods, you immediately gain an Int (Perception) check to spot the forgery. If given 1d4 minutes to inspect the item, the check is made at advantage. | > | 3 | If the GM rolls for Valuables, and you don’t like the result, you may spend a *Reroll* to force the GM to reroll. You must accept the outcome of the new roll. |