> [!example|no-i] # Combat Medic > > | Tier | Feature | > | :-: | :- | > | 1 | During a Short Rest, cause one patient to restore five hp. You begin an adventure with one use of this ability. | > | 2 | Once per adventure, spend an action to grant a touched target (including yourself) another *Luck* save vs ongoing poison or disease. | > | 3 | Characters that make their *Death save* and are *Dying* usually regain consciousness and 1 hit point in 1d3 minutes (p.83). Once per adventure, when you treat a *Dying* PC you may reduce this time to 1 round. |