> [!example|no-i] # Oracle
>
> | Tier | Feature |
> | :-: | :- |
> | 1 | You interpret the portents of fate through rune bones, tea leaves, etc. Once per adventure, engage in a 1d4 hour ritual to make a *Luck* check. If successful, ask the GM one question about the future. If possible the GM will answer truthfully or provide a useful clue. The answer may be cryptic or in riddles. On a *Terrible Failure*, you suffer a random *Madness*. |