Tohr is the god of war, law, order, justice, and statecraft. Often called the Lord of Iron, legends say he wields the Sword of Justice and is the greatest warrior and strategist of all the [[Gods|gods]], with his power rivalled only by that of [[Alor]] and [[Maloth]]. Many of Tohr’s followers are soldiers, either footmen who pray for strength in battle, or commanders who try to invoke his legendary mastery of strategy. Politicians and statesmen are also known to worship Tohr, for many cults hold that he is the progenitor of civilization and its governing laws. Tohr's symbol is the Sword of Justice: an iron bastard sword with a scale for a hilt, and he is often depicted as mighty warrior with iron skin wielding his legendary blade.
- **Other Names:** The Lord of Iron, Toire Tuireann, Dazhbog
- **Related Activities:** Statecraft; warfare; combat; wrestling; feats of strength; legal proceedings; strategizing. His feast day is Eostre.
- **Common Phrases:** Steel yourself brother/sister. Iron minds, iron hearts. His law is iron.
- **Tenets:**
- Test your mettle.
- See justice done at any cost.
- Iron and steel are hallowed metals; treat them so.
- Rule with iron strength and steel judgement.
- Restore order to chaos.
- The law is iron; punish the criminal.
- **Patron Benefits:**
- You may use all melee [[weapons]] or heavy [[Armour|armor]] (choose one).
- You may access your [[Rerolls]] for melee attack and damage rolls.