> [!tip|no-i] # Dzedkaski Weapons
> [[Hill Dwarves|Dzedkaski]] [[weapons]] are composed of a secret alloy and infused with the blood of a clan's blacksmith, or *svarżyn*, granting them superior strength and strange anti-magical properties. On a Natural 19, a [[Hill Dwarves|Dzedkaski]] [[Weapons|weapon]] causes its typical bonus effect and may also attempt to shatter the [[Weapons|weapon]] of a creature within Melee range so long as it is made of a metal that is as weak as normal steel. The creature must succeed on a *[[Luck]]* (Str) check or its [[Weapons|weapon]] is broken. In addition, [[Hill Dwarves|Dzedkaski]] [[weapons]] deal +1 damage to magical creatures and any creatures that are currently under the effect of [[magic]] ([[Spell List|spells]], magical items, etc.)